Illustration · 2022
Café simulator | Illustrations, concept art, environment, icons
Holiday key art for My Café: Recipes & Stories — from rough sketch and color key through a 3D blockout to the final painted illustration.
Role
Illustrator / Key Art Artist
Context
Moon Active — My Café: Recipes & Stories
Tools
Photoshop, Blender
Overview
At Moon Active I designed stylized characters, isometric props, loading-screen illustrations and icons for My Café. I introduced AI-assisted workflows that improved production efficiency and increased overall team capacity by ~20%, created low-poly 3D models and textures with the 3D team, and mentored junior and mid-level artists through regular reviews.
I created this artwork in collaboration with a talented team: 2D artists Evgenia Tomilova and Andrey Seleznev, and 3D artist Denis Adamovich. They worked on designing and modeling the sofa and the Christmas tree, while I handled the rest.

Process
Rough sketch, color key, 3D blockout in Blender for perspective and lighting, then the painted WIP iteration in Photoshop.

Software used
Photoshop, Blender.
More from My Café
Characters, environments, props and loading screens I made for My Café: Recipes & Stories — from layout sketches to finished in-game assets.


Environments & props
Interiors, event locations and decorative props for the café.






Characters
Character design from sketch to in-game cards and dialogue poses.










